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7/107
Holo Rare
Psychic
70
Stage 1
[P] Psychic Removal (20)
Flip 2 coins. If both of them are heads, discard all Energy attached to the Defending Pokemon.
[1PP] Powerful Hand
Count the number of cards in your hand. Put that many damage counters on the Defending Pokemon. You can't put more than 7 damage counters in this way.
D
F
1